When was gran turismo 4 made




















Each mission takes place with a given car on a given track or section of track, and a given set of opponents. There are 4 sets of missions: The Pass , in which the driver must overtake an opponent within a certain distance; 3 Lap Battle , in which the driver must pass 5 opponents over the course of 3 laps; Slipstream Battle , in which the driver must overtake identical opponents by way of drafting; and 1 Lap Magic , in which the driver starts with a significant time penalty against much slower opponents and must overtake them all in the space of a single lap.

Completing each set of missions earns the player a prize car. A new Photo Mode is included in the game, which allows the player to control a virtual camera, taking pictures of their cars on the track or at specific locations, including the Grand Canyon. Despite the lack of online gameplay, GT4 does support use of the PlayStation 2 Network Adapter, which can be used to communicate with additional PS2s to create a multi-screen setup.

In addition, the Network Adapter can be used to play games on a local subnet for up to six players, though player customized cars cannot be used in a LAN game. GT4 continues in its predecessors' footsteps by offering an extremely large list of cars; the PAL version, for example, features cars from 80 manufacturers. There are differences in the car lists between the different GT4 regional versions, and some cars have different names, e. One notable omission of the game is that it does not feature some well-known car manufacturer names such as Porsche, Ferrari, and Lamborghini.

One vehicle, another Skyline, is in pace car form in the "Guide Lap" licence tests and is also a prize car. There is also the GT Edition, which was the pace car without the pace car lights, and even more power horsepower, the standard version packs Each vehicle model has over polygons. Some special prize-only cars such as the Pagani Zonda LM Race Car '01 are not visible in the vehicle showrooms, and a few do not have corresponding dealerships, and thus are unmodifiable, for example, the Formula Gran Turismo F1 car.

GT4 is responsible for a few vehicle firsts in the Gran Turismo series. It is the first game in the series to feature the DeLorean , using the stage II spec engine developed in , hence the designation.

It is also the first in the series to feature a diesel powered car, the BMW d. A special edition of GT4 featuring the d and the rest of the 1 Series line , and three tracks were provided to BMW customers who purchased their 1 Series automobile before the release of GT4. The game includes some prize cars of historical interest, such as vehicles from as far back as at the dawn of the automobile. These older cars require the user to purchase turbo kits and nitrous oxide in order to remain competitive with newer machinery for example, Benz Patent-Motorwagen has 1 horsepower in stock form, whereas a Castrol Tom's Supra has horsepower.

Even some modern cars with complex body shapes cannot be raced against opponents, such as the Caterham Seven Fireblade. In Arcade Mode, these cars can be raced against a single opponent; this is the case for any convertible with the top down. There is also a special car which is specially tuned, called the ' Shuichi Shigeno ' version of Toyota AE86 , which is taken from Initial D , and is licensed by Toyota , although Toyota has never used the name of the author of Initial D.

Comedian Jay Leno , an avid car collector, is listed in the game as a manufacturer; one of his custom cars, the Blastolene Special or "Tank Car", is included in the game as a prize car, available after beating missions When reversed, this reads "www. GT4 retains all the familiar tuning parameters from the previous games in the series, but also allows weight to be added to the car.

This can be positioned to affect handling or used as a form of handicapping. Another new vehicle tuning addition is nitrous oxide injection. Also, GT Auto can now install a rear wing on some cars, making it possible to adjust the car' downforce, which was previously only possible on racing cars or, on the first two games in the series, cars with the racing modification performed.

The Suzuki Swift was present in its successor, Gran Turismo 5 but was known as a concept car in GT4, since the launch of the car was not official at the time of the game's launch. Many of which are new or modified versions of old Gran Turismo favorites. The Hong Kong course is located in the Tsim Sha Tsui district, which, in its clockwise configuration, starts at Salisbury Road , passes through the city's waterfront and then Nathan Road.

Kingdome was demolished in an implosion on March 26, This short version title preceded the release of the full-length version Gran Turismo 4 in and was followed by Gran Turismo 5 Prologue in In Japan a limited "Signature Edition" featuring the signature of the series producer Kazunori Yamauchi on the front cover package preceded the release of the regular edition.

Though it was necessary to limit the number of cars and courses included, this product still included some of the main features of the Gran Turismo franchise such as races, time attack and license tests. Generally, a win using a car with less of an advantage over the AI opponents is worth more points.

Players can make their cars less effective by adding ballast weight or running the engine until it needs an oil change. Points can only be won once, so to win further points from a previously-won event, it must be re-won using a car with less of an advantage over the AI. There are also the 34 Driving Missions which can yield points each. A-Spec points cannot be redeemed for anything in the game, and they can be thought of as a precursor to PlayStation trophies. The new B-Spec mode puts players in the place of a racing crew chief: telling the driver how aggressively to drive, when to pass, and mandating pit stops by monitoring tire wear, fuel level, and oil dirtying.

The speed of the time in the race can be increased up to a factor of 3, allowing endurance races to be completed in less time than would take in A-Spec mode. This feature, however, must be turned on after every pit stop because it will reset to normal speed. The game manual says that the player may speed up B-Spec mode by up to 5x, but this is believed to be a typo. B-Spec Points are given out for each race completed in B-Spec mode.

This increases the skill level of the AI driver in the categories of vehicle skill, course skill, and battle skill. Players can thereby use B-Spec mode in harder races as the game progresses. Another new addition to the game are the Driving Missions, which are similar in experience to the license tests, but award successful completion with A-Spec points and or more credits. Each mission takes place with a given car on a given track or section of track, and a given set of opponents.

There are 4 sets of missions: The Pass, in which the driver must overtake an opponent within a certain distance; 3 Lap Battle, in which the driver must pass 5 opponents over the course of 3 laps; Slipstream Battle, in which the driver must overtake opponents by way of drafting; and 1 Lap Magic, in which the driver starts with a significant time penalty against much slower opponents and must overtake them all in the space of a single lap.

Completing each set of missions earns the player a prize car. There are a total of 5 prize cars available to be won. Despite the lack of online gameplay, GT4 does support use of the PlayStation 2 Network Adapter, which can be used to communicate with additional PS2s to create a multi-screen setup.

In addition, the Network Adapter can be used to play games on a local subnet for up to six players, though player customized cars cannot be used in a LAN game. The new Photo Mode is included in the game, which allows the player to control a virtual camera, taking pictures of their cars on the track or at specific locations, including the Grand Canyon.

GT4 continues in its predecessors' footsteps by offering an extremely large list of cars; the PAL version, for example, features cars from 80 manufacturers. There are differences in the car lists between the different GT4 regional versions, and some cars have different names, e.

Some of the cars are multiple variations on a single base model; there are 20 different Subaru Imprezas, 25 Mitsubishi Lancers, and 48 Nissan Skylines, including the Nissan GT-R Concept TMC'01 '01 , thus becoming the first video game ever to feature it. It is obtained by acquiring the International "A" license.

One vehicle, another Skyline, is in pace car form, in the "Guide Lap" license tests. It is also a prize car. Car prices range from about credits for basic s Japanese used cars up to 4,, credits for the top end mostly Le Mans race cars. Some special prize-only cars are not visible in the vehicle showrooms, and a few do not have corresponding dealerships, and thus are unmodifiable, for example, the Formula Gran Turismo.

GT4 is responsible for a few vehicle firsts in the Gran Turismo series. It is also the first in the series to feature a diesel powered car, the BMW d ' The goal may be to amass a garage of juggernaut autos, but you began in Gran Turismo with the kind of ride ran by many a fresh-faced 17 year-old boy racer.

A GT career was a slow, believable rags-to-riches tale of hard gameplay graft, meticulous motor tuning, real racing skill and hours of watching replays and committing tracks to memory. Revolutionary at the time, Gran Turismo remains today a how-to dossier for driving game design. Inevitably, Gran Turismo's follow-up soon saw the light of day.

Rushed to retail, it arrived shortly after Christmas, helping draw attention away from Sega's impending Dreamcast console. Due to this, GT2 was found to have some notable bugs, and despite receiving universal critical acclaim, didn't sell quite as well as its fantastic forebear. Nonetheless, Gran Turismo 2 went on to be another huge smash-hit for Sony's market-conquering console.

Offering a bigger, better, enhanced take on the template, Gran Turismo 2 was enormous by PSone standards, delivered on two discs and boasting over fully licensed cars, a grand total of 49 tracks, and six license tests of which the first three could be instantly bypassed by upgrading old GT1 save data. Despite the short development time, the term 'fan service' comes to mind with Gran Turismo 2; in which Polyphony encapsulated the game's schizophrenic appeal and tailored its offering to GT's two core audiences.

The first disc of Gran Turismo 2 delivered arcade and multiplayer modes, replete with unlockable cars, aimed squarely at the casual gamer. The second gave hardcore car nuts a refined, fleshed-out Simulation mode, with cleaner menus and all-new off road rally racing amongst the biggest draws.

Where GT had polarised opinion, GT2 delivered far-reaching racing nirvana. With handling still spot-on and visuals pushing the PlayStation to its limit, Gran Turismo 2 is regarded as arguably the finest technical tour-de-force on Sony's original system. Two steps back, three giant leaps forwards; Gran Turismo 3: A-Spec hit PS2 with less cars and tracks than its predecessor, but realised jaw-dropping visuals, a focus on the world's most exotic motors hence the subtitle , and a few notable brand new features.

A-Spec's car selection allowed Polyphony to present their most polished Gran Turismo yet. Gone were most of the everyday vehicles, meaning this GT lost some of its real-life feel but it turned out to be a triumphant decision, delivering the freshness the franchise needed and with it branching out to offer new and exciting challenges.

In came a selection of speedy retro F1 cars. In came multi-hour endurance races. There was another reworking of the famous front-end, now categorised by country and manufacturer. Driver A. A lack of online play, meanwhile, was only partially made up for by a six-console system link option. In all though, Gran Turismo 3: A-Spec was a sensational shift onto Sony's second hardware, and a must-have for the fledgling console that is second only to Grand Theft Auto 3 in the system's all-time best sellers list.

Bright Ideas Gran Turismo Concept Polyphony then turned the GT3 engine to making a racer based around concept cars. Following releases in Japan and South Korea than contained cars from the from the and Tokyo and Seoul Motor Shows, 's European release was the most complete version, adding a further 30 cars from the Geneva Motor Show and going on to sell a million units. With Gran Turismo 4 failing to make its original Christmas release, GT4: Prologue was issued as a budget-price stop-gap taster for hardcore fans.

Putting together 50 cars, five courses and including cut-down version of GT stalwarts like license tests, a Free Run mode and early renditions of GT4's courses, GT4 Prologue whetted appetites, but ended up being less representative of the final Gran Turismo 4 driving experience. After an agonising year and a half wait, Gran Turismo 4 finally arrived and was instantly hailed as hands-down the most comprehensive title of its type. Not even GT2 had been this big or well-polished. In realism stakes, GT4 was a stellar success.

Indeed, Sony even invited auto journos to try real life vs GT4; same track, same car. Top Gear's Jeremy Clarkson commented that Gran Turismo 4 'would only be more real if a big spike shot out of the screen and skewered your head every time you crashed'.



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