Borderlands siren which skills




















With its ability to chain lightning to all nearby enemies, Sustainment will kick in and give you all of your health back almost instantly. One cannot express how much this skill can save your life. Wildfire is an amazing skill that can seriously help with crowd control when the psychos become a bit too much for the normal vault hunter to handle. Wildfire makes it so whenever Amara projects elemental damage on an enemy, it has a chance to spread to nearby enemies. Many areas in Borderlands 3 have large groups of enemies that can easily tear down your health but this skill can help bring the hurt back to them as they usually like to cross paths or stand close to one another.

Allure isn't necessarily a skill but a skill augment. It alters Amara's action skill so that it creates a singularity that pulls enemies in. While many Amara builds focus on not using her action skills, but rather using them against a surface so that it immediately returns, this ability is still extremely useful when dealing with large amounts of enemies.

If you happen to feel a little overwhelmed, this can throw the enemies, literally, and help you fall back to replenish your shield. Not just that, but any weapon that can spread the hurt with elemental damage can function a little better when enemies are grouped together,. Invoke the Wrath of Amara and everyone will be punished. This skill increases Amara's gun damage by a substantial twenty percent when maced out which is a great increase.

The reason that this skill is so great though is due to it increasing Amara's gun damage by an additional twenty percent whenever she uses her action skill.

This kind of damage increase can really help you take control of the enemies and make them wish they had never messed with you in the first place. Glitz and Glamour come with the life of a famous Siren. The Glamour can be a little overwhelming though because this skill is actually an action skill augment that causes enemies to get confused whenever they are affected by Amara's action skill.

This ability, like Allure, can be a real lifesaver for any build that needs a little more survivability. If you find yourself going down a fair amount, try equipping this skill on your Amara and it will give you a few seconds to regain your composure before throwing down with the Calypso Twins. One Fortnite fan appears to discover leaked plans for the upcoming Naruto crossover, including four skins and a variety of cosmetics.

Aden Carter loves all things involving video games and pop culture. Fast Hand s and Alacrity are perfect examples of these Abilities.

Mystical Assault also allows you to start stacking Rush through the Violent Tapestry ability. Rush increases Amara's Status Effect Chance and, as you unlock more of this Skill Tree, you'll be able to add to this ability. You'll be able to unlock new versions of this Action Skill that will let you use the Astral Projection to deal more damage, Reverberation, and release Elemental Projectiles when it hits an enemy, Deliverance. You can also add Action Skill Effects to Phasecast.

Soul Sap will let you transform some of the damage dealt by Phasecast into health, which is very useful in long boss battles. Tempest and Anima are both abilities that will allow you to increase the amount of Elemental Damage and Status Effects that you deal to your enemies.

This will allow you to focus on more than just a singular foe, as, once hit by an Elemental Weapon, these added affects you kill your enemy for you. Sustainment is another important Abilities. It allows you to regain health from the Elemental Damage Amara deals, which is great if you specialise in Elemental Weapons. Phasegrasp allows you to deal damage to an enemy, while also holding them in place, which will let you fill them with bullets.

As you travel down this Skill Tree, you can unlock new enhanced version of this Action Skill. Ties that Bind attacks the enemies surrounding your Phasegraps target, while Fist Over Matter brings another fist to the battle, which will smash its way through the fight. Action Skill for the Fist of the Elements Skill Tree - Phasegrasp - summon a giant fist that burst from the ground and locks the target in place for a few seconds.

Borderlands 3 has arrived! Check out our skill tree guides for Amara , Fl4k , Moze and Zane. When you've finished Borderlands 3, visit our guides on Guardian Rank and Rewards , Mayhem Mode and True Vault Hunter mode to learn more about what you unlock in the post-game. If you've played Lilith in Borderlands or Maya in Borderlands 2, then you might already be considering Amara as your chosen Vault Hunter.

If this is true, and you enjoyed playing as the past Sirens, then Amara could be an excellent choice for you. Two of Amara's Action Skills are very reminiscent of the past Sirens.

Phasegrasp, which allows you to grab hold of oncoming enemies, is very similar to Maya's Phaselock, which suspends enemies in a vortex.

At a glance, it appears that Amara is just a combined version of the past Sirens, however, the Brawl Skill Tree offers to makes her incredibly deadly in close combat. Include the possibility to inflict a great amount of elemental damage upon your enemies and Amara is shaping up to be the strongest Siren Borderlands has seen yet. Buy Borderlands 3 from Amazon [? Sometimes we include links to online retail stores.

If you click on one and make a purchase we may receive a small commission. Read our policy. Jump to comments 0. Guides Writer Stormscribe. Lottie Lynn is Eurogamer's guides writer. She likes exploring new games and still has nightmares about the moon from Majora's Mask. Naruto is coming to Fortnite. Mass Effect 5 teaser image revealed and analysed. Call of Duty: Vanguard players discover guns don't hit exactly where you aim.

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The 10 most popular stories of the day, delivered at 5pm UK time. Never miss a thing. Watch on YouTube. Rank 1: Bonus Damage: up to The lower her health, the more powerful the regeneration. After using an action skill, this bonus is doubled for a few seconds.

The bonus is doubled for a few seconds after using an action skill. Each stack increases gun damage and health regeneration for a few seconds.

Stacks decay after a few seconds. Skill Type Effect Fracture Action Skill Amara summons a handful of fists that eurpt from the ground, dealing damage to the enemies in front of Amara. Using the action skill button while Phasewalking will end Phasewalk early.

Cooldown starts when you exit Phasewalk, so ending Phasewalk early will allow you to start cooldown again sooner. Daze Daze is a status effect that some skills can apply to enemies. Dazed enemies will suffer reduced movement speed and rate of fire, and will be surrounded by a yellow visual effect. Daze lasts for about 6 seconds, and attempting to Daze an enemy who is already Dazed will not extend this duration.

Also, enemies who are a higher level than the player will have a reduced chance of being Dazed. Skill Ratings: - Terrible - These skills are more likely to be harmful than helpful - Situational - These skills are usually insignificant, but can be useful with the right build or playstyle - Average - These skills are moderately effective, but are often overshadowed by better skills - Strong - These skills are highly effective, and often make the game noticeably easier - Outstanding - These skills are extremely effective, and will often change the way you play the game - Better Than Advertised - These skills are stronger than their in-game descriptions - Worse Than Advertised - These skills are weaker than their in-game descriptions - Additive - These skills include additive bonuses, which may lose their impactfulness when stacking these bonuses with boosts to the same stat.

Com boosts: Defender, Firefly Notes: Boosts shield regen from Girl Power Additive with com boosts to shield capacity Extra shield will be emptied upon exiting a vehicle. If you plan to melee your enemies often, this is a good source of Daze. If not, there are better ways to Daze your enemies. Com boosts: Tormentor. Unfortunately, Daze lasts slightly longer than the default Phasewalk duration.

This means that enemies who were Dazed by the initial Daze Blast will be immune to the second Daze Blast, which makes Dramatic Entrance fairly useless outside of using it for a sneak attack. Com boosts: Professional Notes: Daze Blasts are added to the Phaseblasts at both the start and end of Phasewalk Daze Blasts have a wider radius than Phaseblasts Phaseblasts and effects of Phasewalk do not gain a chance to Daze.

This is a solid, reliable cooldown reduction skill. Blackout is better if you can kill 3 enemies within 20 seconds, while Hard to Get is more reliable and more accessible in the early game. Notes: Does not reduce the effect of Blackout Not boosted by any Com The effect of Hard to Get is reduced by Com boosts to cooldown rate If viewed as a cooldown rate boost, Hard to Get is multiplicative with Com boosts to cooldown rate. This effect is disabled while Phasewalk is active.

Com boosts: Catalyst, Mercenary Notes: Boosted by Diva and other boosts to shield capacity While active, Girl Power cancels some warning sounds for losing your shield Girl Power requires a gun to be equipped to regenerate shields. This effect is applied separately for each bullet or pellet that hits an enemy.

Being able to Daze enemies just by shooting them is amazing, especially when using multi-pellet or high rate of fire weapons to increase the reliability of Mind Games.

You were going to shoot your enemies anyway, why not also Daze them to make everything easier? Com boosts: Plaguebearer Notes: Hitting an enemy and dealing 0 damage still has a chance to Daze the enemy Does not apply to rockets, splash damage, grenade damage, or Eridian weapons.

This is usually a large DPS increase, although it is somewhat dependent on your gear and framerate. This can cause problems for high rate of fire weapons at 30 FPS, although Quicksilver is a large enough boost to be noticeable most of the time. Because of this, Spark is a mediocre DPS boost that is also fairly gear dependent. Com boosts: Firefly, Specialist, Tormentor. Resilience Reduces damage taken from all fire, shock, corrosive, and explosive elemental sources.

Resilience is a solid skill when it applies, but most enemies will deal non-elemental damage, which Resilience does not apply to. However, enemies who do deal elemental damage are often more dangerous than average, so Resilience still has a general role in countering those enemies. Also, Resilience is situationally better in areas filled with elemental enemies, such as the Knoxx DLC. A series of 3 DOTs will then damage the target, each lasting about 5 seconds.



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